Saturday, August 20, 2005

P.O.1

The most dangerous sport of all....

Some might argue that it is hurley, the national game of the celts, with bands of hard metal wrapped around the bat and dangerously hard balls. Others might argue for Ice Hockey, notorious for its fights and the amount of blood spilt during a particularly vigorous game. Undoubtedly it would easy to argue for boxing, it's never pretty to look at a boxer who's been in the game for a few years. Or even rugby.... but that lends itself more to homoeroticism than violence, methinks.

No, the title of most dangerous sport must go to the previous underdogs; the MMORPG. Or, in the normal speak of you and I, the Massive Multiplayer Online Roleplaying Game.

One ruthless student in Japan has been virtually mugging other players and selling their swords, armour and other items useful for slaying your nemesis on ebay. Now it seems that the cheeky chappy has been arrested for his crimes.

Another gamer was recently sentenced to life in prison after murdering another player who stole his virtual Sword and sold it on e-bay.

But these dangers do not only stem from other people but the very act of engaging in such a dangerous and foolhardy sport can lead to one's demise. One man, in South Korea, died after playing Starcraft for 50 hours in an internet cafe. The stress and strength of will involved in playing such a game must have proved too much for this young warrior who collapsed due to lack of sleep and nourishment.


So we must no longer hail those who can throw a javelin, swim a few lengths or run a few miles as the paradigms of strength and stamina in our society. No, it is the denizens of Everquest, Warcraft and Baldur's Gate who we must look up to as those who laugh in the face of danger, who perform feats that no normal human can even imagine. All Hail the New Age of the Geeks!

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